Development is ongoing on the Toolbox Theory Update, which is set to transform the mod completely. So it should come as no surprise that TNO was originally intended as a mod for Victoria II.īut this is merely the beginning. Perhaps the most unique feature of TNO is its attempts at modeling economics – from GDP and debt to poverty rates. The colors and graphics might not be to everyone’s taste, and that’s before you even go into the tech screen.Īnd maybe you prefer to actually wage war in a war game…īut if you do give this a chance, you might find yourself pretty impressed.
It answers that question in a suitably grim manner.įrom the giant hole in Africa, to the warlord’s paradise that is Russia, there’s a lot here.Īnd at the center of it all, the man (in the big building) whose health now falters. The New Order asks the question of what would happen if the Nazis won WW2. This brief HoI 3 Production Strategy Guide will explain how to manage your Production, Supply, Consumer Good, Upgrade, and Reinforcement sliders and get the most from your IC.
Taking the brand of “total conversion mods” very seriously, we now turn a war game into a graphic novel. Production in Hearts of Iron III can be left in the hands of the AI, but it is one of the more satisfying aspects of the game, short of the military strategy.